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Self Study 5
August 31, 2022
by
utas-llf
This self study is an introduction to lighting and shader graph in Unity. All these affects where also done within the Universal Render Pipeline instead of the default Unity renderer. Lighting Monkey...
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Self Study 4a - Simple Game
August 26, 2022
by
utas-llf
In rather quick sequence, you can see enemies spawning and following the player, the player picking up a health pack to increase their health, the enemies colliding with the player and dying while red...
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Tutorial 3
August 15, 2022
by
utas-llf
The main goal of this work was to experiment with the Navigation system in Unity. Using the area from the previous self study, a navigation mesh was calculated. This allows the agents to know where th...
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Self Study 3
August 14, 2022
by
utas-llf
The area chosen for this self study was the area around the GPO building done within the first self study. Of course this area of the city is rather crowded, so I only fleshed out the rest of the GPO...
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Self Study 4b - Game Ideas
August 09, 2022
by
utas-llf
Mechanical Failure Explore and climb an infinite labyrinth of an abandoned, claustrophobic superstructure while avoiding and fighting bio-mechanical nightmares with minimal resources. Player has a lim...
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Tutorial 2
August 08, 2022
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utas-llf
So, this is a basic series of animations stitched together within Unity. The model is that from the self study, a weird clock/robot man that's supposed to fit in with the building made from the first...
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Self Study 2
August 07, 2022
by
utas-llf
The character created for this study was themed after the previous one, being a weird clock-robot-thing. Model Using Blenders Metarig rigs, I added a skeleton to match the model. This is okay, and cou...
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Tutorial 1
July 20, 2022
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utas-llf
Objects imported into Unity Working out how to import objects into Unity. Just three models used: Barrel from Self Study 1, copied multiple times from a prefab General Post Office model from Self Stud...
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Self Study 1
July 19, 2022
by
utas-llf
This first self study was a crash course in blender! First the barrel. No too crazy, but felt the tutorial could have explained the importance of normal facing direction. Barrel For the main self stud...
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