Self Study 2


The character created for this study was themed after the previous one, being a weird clock-robot-thing.

Model

Model

Using Blenders Metarig rigs, I added a skeleton to match the model. This is okay, and could be used for weight painting, but isn't easy to control.

Model Skeleton

Model Skeleton

Thankfully, this is a between step that can then be used to generate a more complicated skeleton with inbuilt controls.

Model controls

Model controls

This is both incredibly useful and overwhelming in its complexity. Took a while to work out which controls to use, and which to ignore.

For the walk animation, I used an animation reference from The Animator's Survival Kit by Richard Williams.

Walking animation workspace

Walking animation workspace

I used this to make the following walking animation. Little janky, but it's works.

Walk animation

Walk animation

Also made the following idle and waving animations.

Idle animation

Idle animation

Wave animation

Wave animation

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